A gap in the market
Wouldn't it be brilliant to have really fun, positive and inspiring content for 7-12 year olds? We thought so, and that's why we went out and made some!
The Zingoshi Chronicles is values-based – (not in a preachy way!) but, because we care about others and we want our kids to grow up to be caring humans too. It’s innovative – we’ve even won a grant for creating some technology for our game that nobody’s done before. It guides kids to become creative leaders. It has STEAM subjects woven throughout it (science, technology, engineering, art and mathematics).
And most of all, it's fun!!!!
We're parents ourselves. We understand concerns about digital fatigue, cyber safety, and negative online behaviour. That's why we’re putting so much effort into creating a supportive and welcoming online community. Cyber security and good digital citizenship are hugely important to us. We have a zero tolerance policy for bullying and offensive behaviour on our website.
Our exceptionally talented team shares our vision. We feel very lucky to have such skilled and passionate people on this journey with us. We’re all busily working to launch our first video game soon, ‘Zingoshi’. Meanwhile, our first book, ‘Dragonfly’ has been printed, and can be bought right here in our online shop!
"Creativity: Source Code for the Human Operating System' - is an essay by our Creative Strategist, Megan Gaiser. This essay is featured in the book 'Women in Games: Professionals in Play'.
Read it here. Megan-Gaiser-Essay.pdf